SettingsEnvironment
Essential parameters
| 이름 | 타입 | 기본값 | 권장값 | 노출 여부 | 값 범위 |
|---|---|---|---|---|---|
| bg_tex | acolor texture | n/a | O | n/a | |
| gi_tex | acolor texture | n/a | O | n/a | |
| reflect_tex | acolor texture | n/a | O | n/a | |
| refract_tex | acolor texture | n/a | O | n/a |
Trivial parameters
아래 파라미터는 vrscene에 기록할 필요도 없고 사용자에게 노출할 필요도 없습니다.
- bg_color: color = Color(0, 0, 0), Environment color
- bg_tex_mult: float = 1, Environment map multiplier
- gi_color: color = Color(0, 0, 0), GI (skylight) color
- gi_tex_mult: float = 1, GI (skylight) map multiplier
- reflect_color: color = Color(0, 0, 0), Reflection color
- reflect_tex_mult: float = 1, Reflection map multiplier
- refract_color: color = Color(0, 0, 0), Refraction color
- refract_tex_mult: float = 1, Refraction map multiplier
- secondary_matte_color: color = Color(0, 0, 0), Secondary matte color
- secondary_matte_tex: acolor texture, Secondary matte texture
- secondary_matte_tex_mult: float = 1, Secondary matte texture map multiplier
- environment_volume: plugin, unlimited list, A list of environment volumes for the scene
- num_environment_objects: integer = 0, Used for implementing image planes
- global_light_level: color = Color(1, 1, 1), A global light level multiplier for all lights
- use_bg: bool = true, Whether to set the background color/map
- use_gi: bool = true, Whether to set the GI color/map
- use_reflect: bool = true, Whether to set the reflect color/map
- use_refract: bool = true, Whether to set the refract color/map
- use_secondary_matte: bool = true, Whether to use the secondary matte color/map